Signacy | Instructional Design

SIGNACY | Literacy | ORACY Classroom Organization and Time Management Teachers need to build a productive learning community by preparing engaging viewing activities and allocating instructional time for students to feel confident and motivated to learn viewing skills. Assessments for Instruction Regularly assessing students’ viewing skills and offering feedback guides both students and teachers in […]

Signacy | Experience

SIGNACY | Literacy | ORACY Structures and Genres Analyzing fiction and nonfiction sign productions enhances students’ grasp of purpose, audience, and message. Teachers need to offer authentic signing opportunities and instruction. Comprehension Strategies Students must recognize and address gaps in understanding when viewing sign language, using problem-solving skills. Teachers need to model and encourage effective […]

Signacy | Foundation Skills

SIGNACY | Literacy | ORACY Concepts of Sign Explicitly demonstrating sign language features, such as sign production, classifier use and explaining organization of signs, is vital for language and literacy introduction. Kinesic Awareness Students need to be taught that the words they view and fingerread can be broken into parts based on movement and patterns. […]

Signacy | Whole Child

SIGNACY | Literacy | ORACY Motivation for Language Learning Interactive viewing exercises, such as immersive storytelling, and engaging viewing games highlight the value and joy of signed communication. Language Use Interactive reading activities, such as book clubs, author visits, reading challenges, storytelling sessions, and interactive book-themed games, highlight the value and joy of reading. Knowledge […]

K-12 ASL Content Standards

The K-12 ASL Content Standards provide grade-level benchmarks designed to help teachers plan curriculum and instruction. The standards set the foundation and general…

What Is Your “E” Superpower?

What might be your superpower in enhancing the school environment, empowering the learning process for students, and communicating with…

STEAM

STEAM is Everywhere focuses on two activities at the elementary school and high school level: Sphero BOLT, an interactive, hand-sized programming robot; and…

Bullying vs. Conflict

The Bullying vs. Conflict webinar is an interactive and accessible presentation for secondary school students with a guide for instructors. The primary goal of the webinar is…

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