Suggestions for Developers
Want to make software accessible to deaf and hard of hearing individuals?
Here are some suggestions gleaned from comments by teachers in the field.
- Provide visual clues as to what the computer and program is doing
when changing screens
- Simple and straightfoward to operate, yet challenging for the mind
- Game-like format
- Abundant and varied activities
- Relevant supplemental materials and teacher guides
- Pace and level of difficulty can be set by teacher or parent
- Allows modification by teacher or parent such as adding words or
problems
- Requires minimal, if any, adult involvement--can be used independently
- Minimal amount of text and/or reading required for young children.
- Very positive reinforcement for correct answers. Gentle correction
for wrong answers.
- Foolproof keying, i.e. hitting the wrong sequence of keys does not
re-bot the program.
- Multiple uses, i.e. writing, language arts, social studies.
- As for audio... Don't rely on any sound as the sole means of providing
information. If it is just background sound that has no bearing on the
intended lesson, fine. If valuable information is provided via sound/voice,
there must be some complementary visual that expresses the same thing.
A simple example, if a child completes a task the program should not
simply voice-over, "Continue by clicking on the frog," but must include
a visual cue such as having the frog jump up and down with a sign that
says, "Click on me" or some such thing.
For general information about developing accessible software, visit Microsoft's
Windows
Guidelines for Accessible Software Design
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